![]() Ammo and EVE is limited, so you can burn through your resources very quickly if you’re not careful and enemies will respawn in areas you think you’ve cleared. The first few minutes of playing through Fontaine’s Station almost feels like it has some survival horror elements. A few gameplay components from Infinite make an appearance in this section also, such as the skyhook (called air-grabber in Rapture, naturally) and its ability to let you travel along rails and hooks hanging from the ceiling, but there’s not much opportunity to pull off the elaborate aerial stunts you could in Infinite. Here’s where fans of the original BioShock will feel the most nostalgic as you make your way through darkened corridors and past burst pipes, all while fighting off insane splicers that are around every corner. The second, combat-heavy part of Burial at Sea takes place in Fontaine’s Station, a series of dilapidated buildings that have since been separated from the rest of Rapture and turned into a makeshift prison. ![]() While not the most engaging introduction to the game, it’s really nifty to have the chance to see Rapture as an actual, living city before all the awfulness tore it apart, and to see people use plasmids for regular everyday work. This sets up the first part of the game, which takes on an adventure style of gameplay where you explore a more pristine version of Rapture with Elizabeth while tracking down clues as to where Sally may be, and the one man who might know where she is – the infamous Sander Cohen from the original BioShock. A woman – a version of Elizabeth with dark eye shadow – comes looking for a missing girl named Sally, and despite Booker’s insistence that she’s dead, Elizabeth convinces him to head out into a pre-civil war Rapture to find her. And the impact it has is really more for what it implies for Elizabeth's character post-Infinite than anything else.Īnd I'm left with the sense, in the end, that it didn't really need to be Rapture at all – it could have, and maybe should have for maximum impact, been a wholly new setting, although that probably wouldn't have been financially feasible for an add-on side story like this.I’m going to start this off with a warning – BioShock Infinite: Burial at Sea is a tricky piece of DLC to talk about without touching on some of the major spoilers of the original game, so if you by any chance haven’t finished Infinite just yet, you may want to do so before leaping into this review.īioShock Infinite: Burial at Sea takes us back to BioShock‘s Rapture, where an alternate universe version of Booker Dewitt is working as a down-on-his-luck private investigator. You've got to know what happened in the main game for any of it to have an impact. It's really not a self-contained story like "Minerva's Den," the expansion for BioShock 2. The payoff at the end works if you've already played through all of Infinite and want to know more. The story wraps itself up entirely at the conclusion of this episode. But I should note that it is, satisfyingly, not a cliffhanger. This is only episode one of two, to be fair, so more is coming. ![]() If you take your time and explore, like I did, you can dig up extra audio logs and see little side stories play out, but if you just head straight for the goal posts you'll find that you whip through this in record time. But the final product isn't quite as substantial as you might be hoping for.īurial at Sea goes by fast there's not a whole lot of combat or elaborate story sequences. (You can download it for PC, PlayStation 3 and Xbox 360 starting November 12.) BioShock fans like me will want to play this, as it does add a fun new wrinkle to the tale of Booker and Elizabeth while bringing back an old favorite character from Rapture. The thing about fan service is that it usually works, and so of course I ended up playing Burial at Sea as soon as I possibly could. Did Booker and Elizabeth, the main characters of Infinite, really need to be transported into the underwater Objectivist dystopia of the first game in the series? Hasn't Rapture, after two games and a lengthy expansion story of its own, already given up all of its secrets? Is it just going to be a flimsy excuse for an intra-franchise crossover? Okay, I admit it: Burial at Sea, the new downloadable side story for BioShock Infinite, is fan service. Do you like Rapture? Do you like Columbia? Well, then you'll love when they're both mashed together, right?
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